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	<title>game-developmentnow.com</title>
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	<link>http://game-developmentnow.com</link>
	<description>Game Development Source</description>
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		<item>
		<title>What is GNet</title>
		<link>http://game-developmentnow.com/what-is-gnet/</link>
		<comments>http://game-developmentnow.com/what-is-gnet/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 05:29:25 +0000</pubDate>
		<dc:creator>justin</dc:creator>
				<category><![CDATA[Game Engines and Toolkits]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[GNet]]></category>
		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://game-developmentnow.com/what-is-gnet/</guid>
		<description><![CDATA[The engine is based on nodes like mesh node, light node, camera node. You can develop your own specific node to render 1 special mesh, you access directly to the low-level.
Render/Sampler/Texture states are embedded in order to simplify their usage. You simply push/pop material and shaders properties to apply/restore states.
http://gregoryjan.free.fr/3d.php
]]></description>
			<content:encoded><![CDATA[<p>The engine is based on nodes like mesh node, light node, camera node. You can develop your own specific node to render 1 special mesh, you access directly to the low-level.<br />
Render/Sampler/Texture states are embedded in order to simplify their usage. You simply push/pop material and shaders properties to apply/restore states.</p>
<p><a href="http://gregoryjan.free.fr/3d.php">http://gregoryjan.free.fr/3d.php</a></p>
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		<slash:comments>0</slash:comments>
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		<title>What is GLScene</title>
		<link>http://game-developmentnow.com/what-is-glscene/</link>
		<comments>http://game-developmentnow.com/what-is-glscene/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 05:25:26 +0000</pubDate>
		<dc:creator>justin</dc:creator>
				<category><![CDATA[Game Engines and Toolkits]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[delphi]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[glscene]]></category>
		<category><![CDATA[opengl]]></category>

		<guid isPermaLink="false">http://game-developmentnow.com/?p=161</guid>
		<description><![CDATA[GLScene is an OpenGL based 3D library for Delphi. It provides visual components and objects allowing description and rendering of 3D scenes in an easy, no-hassle, yet powerful manner.
GLScene is not just an OpenGL wrapper or utility library, it has grown to become a set of founding classes for a generic 3D engine with Rapid [...]]]></description>
			<content:encoded><![CDATA[<p>GLScene is an OpenGL based 3D library for Delphi. It provides visual components and objects allowing description and rendering of 3D scenes in an easy, no-hassle, yet powerful manner.<br />
GLScene is not just an OpenGL wrapper or utility library, it has grown to become a set of founding classes for a generic 3D engine with Rapid Application Development in mind.</p>
<p><a href="http://glscene.sourceforge.net/wikka/HomePage">http://glscene.sourceforge.net/wikka/HomePage</a></p>
<p><img class="alignleft size-full wp-image-160" title="betterstrongerfaster" src="http://game-developmentnow.com/wpc/uploads/2009/10/betterstrongerfaster.jpg" alt="betterstrongerfaster" width="320" height="240" /></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>What is Geomview</title>
		<link>http://game-developmentnow.com/what-is-geomview/</link>
		<comments>http://game-developmentnow.com/what-is-geomview/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 05:20:27 +0000</pubDate>
		<dc:creator>justin</dc:creator>
				<category><![CDATA[Game Engines and Toolkits]]></category>
		<category><![CDATA[3D viewing program]]></category>
		<category><![CDATA[Geomview]]></category>
		<category><![CDATA[Unix]]></category>

		<guid isPermaLink="false">http://game-developmentnow.com/what-is-geomview/</guid>
		<description><![CDATA[Geomview is an interactive 3D viewing program for Unix. Geomview lets you view and manipulate three-dimensional objects: you use the mouse to rotate, translate, zoom in and out, and so on. Geomview can be used as a standalone viewer for static objects or as a display engine for other programs which produce dynamically changing geometry. [...]]]></description>
			<content:encoded><![CDATA[<p>Geomview is an interactive 3D viewing program for Unix. Geomview lets you view and manipulate three-dimensional objects: you use the mouse to rotate, translate, zoom in and out, and so on. Geomview can be used as a standalone viewer for static objects or as a display engine for other programs which produce dynamically changing geometry. Geomview can display objects described in a variety of file formats. Geomview comes with a wide selection of example objects, and you can create your own objects too.</p>
<p><a href="http://www.geomview.org/">http://www.geomview.org/</a></p>
]]></content:encoded>
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		<title>What is GLOBE_3D</title>
		<link>http://game-developmentnow.com/what-is-globe_3d/</link>
		<comments>http://game-developmentnow.com/what-is-globe_3d/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 05:16:53 +0000</pubDate>
		<dc:creator>justin</dc:creator>
				<category><![CDATA[Game Engines and Toolkits]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3D Studio]]></category>
		<category><![CDATA[Ada]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gl]]></category>
		<category><![CDATA[gmax]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[portal rendering]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[texture mapping]]></category>
		<category><![CDATA[vrml]]></category>

		<guid isPermaLink="false">http://game-developmentnow.com/what-is-globe_3d/</guid>
		<description><![CDATA[GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL.download it here:
http://globe3d.sourceforge.net/

]]></description>
			<content:encoded><![CDATA[<p>GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL.download it here:<br />
<a href="http://globe3d.sourceforge.net/">http://globe3d.sourceforge.net/</a></p>
<p><img class="alignleft size-full wp-image-157" title="dem6mini" src="http://game-developmentnow.com/wpc/uploads/2009/10/dem6mini.png" alt="dem6mini" width="140" height="111" /></p>
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		</item>
		<item>
		<title>What is GEM 3D SDK</title>
		<link>http://game-developmentnow.com/what-is-gem-3d-sdk/</link>
		<comments>http://game-developmentnow.com/what-is-gem-3d-sdk/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 05:10:51 +0000</pubDate>
		<dc:creator>justin</dc:creator>
				<category><![CDATA[Game Engines and Toolkits]]></category>
		<category><![CDATA[3-d]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3dcafe]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[artist]]></category>
		<category><![CDATA[c#]]></category>
		<category><![CDATA[Enescu]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gem]]></category>
		<category><![CDATA[gem3d]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[Grigore]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[lithtech]]></category>
		<category><![CDATA[Madalin]]></category>
		<category><![CDATA[milkshape]]></category>
		<category><![CDATA[open]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[openal]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[portable]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[quake]]></category>
		<category><![CDATA[real-time]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SDK]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[unreal]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[visual communication]]></category>
		<category><![CDATA[web development]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://game-developmentnow.com/?p=155</guid>
		<description><![CDATA[The GEM 3D is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics
applications such as games.
download it here:
http://gem3d.sourceforge.net/
]]></description>
			<content:encoded><![CDATA[<p>The GEM 3D is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics<br />
applications such as games.<br />
download it here:<br />
<a href="http://gem3d.sourceforge.net/">http://gem3d.sourceforge.net/</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What is G3D engine</title>
		<link>http://game-developmentnow.com/what-is-g3d-engine/</link>
		<comments>http://game-developmentnow.com/what-is-g3d-engine/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 05:06:53 +0000</pubDate>
		<dc:creator>justin</dc:creator>
				<category><![CDATA[Game Engines and Toolkits]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[c#]]></category>
		<category><![CDATA[G3D]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[graphics programming]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://game-developmentnow.com/?p=150</guid>
		<description><![CDATA[The G3D Innovation Engine is a commercial-grade C++ 3D engine available as Open Source (BSD License). It is used in commercial games, research papers, military simulators, and university courses. G3D supports hardware accelerated real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs
download it here:
http://g3d-cpp.sourceforge.net/

]]></description>
			<content:encoded><![CDATA[<p>The G3D Innovation Engine is a commercial-grade C++ 3D engine available as Open Source (BSD License). It is used in commercial games, research papers, military simulators, and university courses. G3D supports hardware accelerated real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs<br />
download it here:<br />
<a href="http://g3d-cpp.sourceforge.net/">http://g3d-cpp.sourceforge.net/</a></p>
<p><img class="alignleft size-medium wp-image-152" title="gallery-robot" src="http://game-developmentnow.com/wpc/uploads/2009/10/gallery-robot-300x300.jpg" alt="gallery-robot" width="300" height="300" /></p>
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